Title Screen

Prototype ROM
Unreleased
Released by Chris Shrigley

Screenshot #1
Well well well! It's not every day that we manage to get our hands on a genuine unreleased NES game. First off, thanks go out to TheRedEye for getting this game released for all of us to play. Through some legwork, TheRedEye came into contact with the original programmer of this game, Chris Shrigley, who has also done Magician and James Bond Jr. for the NES, as well as many 16-bit titles for various systems. At the time that this game was being programmed, Mr. Shrigley was working for Gremlin Interactive, who had produced various ports of this game for several different platforms. In late 1991, he left Gremlin Interactive, and despite all the work done on this game, for unknown reasons it was never finished - and as far as I can tell, was never even announced for the NES. However, Mr. Shrigley still had the original source code for the game. After a quick compile and having an iNES header slapped onto it, thanks to Mr. Shrigley's generousaty, we all now have a brand new NES game to play!
Now, I'm sure at least most of the population of the emulation community has at least dipped into the realm of pen-and-paper role playing games at least once in their lives. This game is based off of the board game role playing game that was rather popular among us geeks in the early Nineties. This particular version of the game, according to Chris Shrigley, is based of the Atari 800 version of the game. At the present time, I've not been able to track down a copy of the Atari 800 version, so I can't compare the two directly, but for a NES game, this one is pretty advanced - even in the pre-release condition that it is currently in.
Screenshot #2
Screenshot #3
The prototype was dated October 17th, 1991 - well before the NES met its end in 1994. The game seems to be pretty far along in development - most of the gameplay elements are present and the graphics seem pretty polished. However, this game is maybe 65% completed at the most. There are some serious bugs that hamper gameplay that would have needed to be ironed out before this game hit store shelves. You can head on over to Page Two of this review for gameplay instructions as well as details on the bugs that plague this otherwise decent game.

Continue to Page 2!
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This one could have been a contender. While the game may not have appealed to the general public at large, the game is rather interesting and the gameplay has the potential to have been great fun. The one thing that was not revealed about this game is the reason that development was halted... While it could have been any of a large number of factors, I'm going to have to speculate that the lackluster sales of the HeroQuest board game and other computer ports could have led to the termination of this one. At least we get to play it now!

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