Garfield

Prototype ROM
Unreleased
Released by the Classic Gaming Expo group, Steve Woita, and with permission from Jim Davis.

This is one of those games that was nothing more than a rumor for a long time. The game was talked about and was in pamphlets for a long time, but the game itself never surfaced. About two years ago, a label even appeared, but there was still no sign of the game itself until the Classic Gaming Expo 1999, when the programmer of the game, Steve Woita, showed up with cart in hand to show it to the world. After clearing it with Jim Davis and the Paws, Inc. company, limited permission was given for the distribution of this ROM.

(Please see the Readme with the ROM for the full details of the distribution agreement)
This is quite an entertaining game, which appears to have been another victim of the Videogame Crash. The programmer, Steve Woita, was the same author who produced TAZ and Quadrun for the 2600. From the information he game to the Classic Gaming Expo people, he only had two months of work completed on this game before Atari was sold to the Trammels - and we all know how they "helped" Atari by elimiating the videogames division.

However, for two months of work, this game is amazingly complete. There are at least 5 completely different screens in the game, each with its own characters and goal: catching hamburgers, ducking flowerpots, avoiding Odie in the chimney, a freaky all-Odie screen where you hop from Odie head to Odie head, and the final screen when you finally catch Nermal.

It's unclear what is missing from this ROM compared to what the programmer had in mind for the final version, due to the fact this game is completely playable. One thing is clearly incomplete however - on the screens where you need to catch the Hamburgers for points, Garfield will catch them whether he's jumping with his mouth open or if he's simply just standing there. All the available screens with that exception seem complete - you can duck the flowerpots by holding DOWN on the control pad, Nermal can be caught and the game will continue, and the controls themselves are complete. We can only speculate what other goodies the programmer had in store if he had the chance to finish the game...
In complete contrast to this current era of lawsuits and companies unwilling to give the public any possible was of playing these old games, Jim Davis himself has given approval to a limited distribution of the ROM code of this game! So far, this is the only occasion I am aware of that a copyright holder has given permission for the non-profit distribution of a prototype. Now if only we could convince the Rocky and Bullwinkle people and the Pink Panther people to do the same, we'd have more great prototypes like this one!

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